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Passive Matrix LCD Shader
A realistic PM-LCD shader for Godot 4.3 featuring substrate parallax shadows/ghosting, transflector shimmer, backlight bleed, frame contact shadows, and a subtle imperfection top coat.
AUG 2024
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PERSONAL
Your Name
Fan art recreation of one Your Name's art. I breakdown procedural NPR shaders in Blender 4.
FEB 2024
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PERSONAL
Circular Separable Convolutional Lens Blur In Unity
Experimental implementation of EA's circular separable convolutional blur in Unity URP.
DEC 2023
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PERSONAL
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